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And yes, they disturbed me greatly every time. This happens on numerous occasions, by the way, the beatings and such. It is here that her journey begins.ĭuring her investigation of the area, she sees a group of children with bags over their heads beating something in a bag mercilessly. She takes the logical path and comes upon a strange building, what she later finds is an orphanage. She chases after him and off the bus, only to find herself left on the side of a deserted road. You begin Rule of Rose as Jennifer, an orphan on a bus who encounters a young boy who gives her a strange storybook and then runs away. Either the sound guys were really good or really evil.
RULE OF ROSE CRY TV
My dog literally stared at the TV when Brown was crying and barking and was visibly distressed at what he was hearing.
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Brown’s “voicework” was so realistic that I have to wonder what they did to the dog to capture the whimpers and distressed barks. She eventually finds Brown, her trusted canine companion, who looks and acts like a real dog would, in most cases. Jennifer, the main character, is a 19 year old quiet blonde and she reminds me a lot of the main character from Haunting Ground. Brilliant! Voicework is well done – the main character, Jennifer, and the children she encounters all have lovely British accents and seem so demure and refined… until the torture begins.Ĭharacter design is pretty good. For instance, there’s an area where you must rescue a pet bird and the music seems to chitter along nervously. But as you progress through areas it changes, and in some, it matches in a disturbingly perfect way to where you are and what you are doing. Areas range from dank and forbidden, to nicely appointed, but all convey the feeling of abandonment and disarray.Īt first, the music can seem redundant, yet haunting. The static backgrounds are very nice and are reminiscent of Resident Evil, taking you through an orphanage, an airship and a few other locales in between. We are talking about seriously disturbing imagery here. Bits and pieces of the story play out in the excellently done cinematic and both make you want to play the game and make you want to turn it off and huddle in the corner. It only takes a complete watch-through of the opening CG to completely chill you to the bone. Children run the show and you fight “imps” which are deformed children.
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No, you are fighting something far more terrifying.
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And in it, you’re not fighting zombies, angered and crazed villagers, or nurses with knives. Rule of Rose is a survival horror game, my favorite genre.
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